Tuesday, April 20, 2021

Peer Game: Empathize, Define, Ideate, Prototype, Test

 I am creating a game for my user/customer/client, <user's first name>. Being an analyst, below are the questions that I asked my user so I can gather user requirements.


Empathize: (User Requirements)

My Questions - User's responses. 



  • What do you want your game to be about? (Adventure, mystery, maze, treasure hunt, obstacle course, fantasy, puzzle)
  • Top Down or platformer?
  • One big game or multiple levels?
  • If multiple levels, do you want your game to be one single theme or multiple themes?
  • If multiple themes - which ones do you want?
  • Do you want your game to be very hard, easy, or medium, or progressive intensity
  • What background do you want?
  • What type of avataras do you want? (items, blocks, enemies, heroes)
  • Do you like shooting?
  • Do you like surprises (ghosts, dispense enemies, hidden blocks path)
  • Do you like wrap around - edge out and enter from another edge
  • Do you want to collect gold coins, goal blocks, or both
  • Do you like to collect a key
  • Do you want to include a text message?
  • Music? Do you like intense or smooth?
  • Elevators or no - May be one or two
  • Damage blocks? YES, Please
  • Teleporting? YES, I love it
  • Timer? 
  • Health?

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